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Necromancer


Necromancers are powerful magicians which pursue studies on undead creatures in the haunted ruins of Drefia on Darama. Nobody knows what they intend to use their perilous knowledge for and which dreadful secrets they already have discovered, but adventurers, who have managed to escape from their realm, report that they are able to summon several kinds of undead creatures like skeletons, ghouls, and mummies. They can heal themselves and they know how to drain life energy off their opponents. Although they are quite strong fighters, they prefer distance fighting, namely shooting magic missiles and letting their summoned servants fight for them. Invisible opponents are without a chance to escape their attacks.


An horde of Necromancers protects the Hidden Library of Drefia, in Darashia

Experience 580
Hitpoints 580
Mana cost to summon 0
Mana cost to convince 0
Attacks Close combat, spells (fireballs, magic missiles)
Immunities Poison, invisible
Specials summons skeletons, ghouls, mummies. Self-Healing. Life-Draining.
  
Loot
Gold pieces, bowls, skulls, katanas, grave flowers, skull staffs, mystic turbans, boots of haste




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