Nathyn Nightwatcher, an inhabitant from Guardia was interviewed by our ex-staff member Zanko about his life on Guardia.
TibiaNews: Hello Nathyn, thanks for taking this interview with TibiaNews!
Nathyn Nightwatcher: well hello Tibianews! thank you for spending time on me.
TibiaNews: First things first, could you tell us about yourself in the real world?
Nathyn Nightwatcher: certainly. My real name is Chris as most people know. im currently spending my time on sports like climbing and medieval fencing, attending 2 schools and working fulltime in logistics at customs clearance. apart from that im just another person like so many others.
TibiaNews: When did you find Tibia, and how?
Nathyn Nightwatcher: thats a hard question, i hope they dont all demand so much of my memory... im not sure when anymore, probably around 2001 or 2002. actually i didnt find it myself, but one of my friends did. hes always looking for new games and the rest of us simply follow along, except for me since i stayed at tibia.
TibiaNews: Was Guardia your first world?
Nathyn Nightwatcher: no, Guardia didnt even exist yet when i started playing.. my adventures started on Nova.
Nathyn Nightwatcher: well there weren't exactly many world yet in those years of the game, so nova seemed a logical choice, since the name simply sounded attracting. i've had quite some characters there while stumbling to learn about the game, but the first char i really played was my paladin.
TibiaNews: Why did you choose to play on Guardia?
Nathyn Nightwatcher: hm well i suppose that requires me to tell why i left nova and titania, which i played later. Nova we left with a group of friends to play on a new server, Titania. This world was the first one i played on as a premium account, which was given to me by one of my swedish friends. after some time playing there, learning more then i had in quite some time on nova, we ended up in a war that lasted for years. eventually i got tired of the war, all the injustice of it.... people made up reasons to claim money and such.. so i left. for me the whole war was because of just 1 person in the unit. that person claimed i insulted him and wanted me to pay 5k, an amazing amount of gold to me i never saw that much... so i refused and he made it 25k. told him id never have that and he made it 125k.. quite pointless, but eventually i decided to join the fight against the unit, though never really actively. so after years of battling and of course friendship i moved to guardia together with Rickers, a friend i met in game who's a great rl friend of me now, to enjoy a more peacefull life. Ive seen enough senceless battle to last me a lifetime.
TibiaNews: And is Guardia much better?
Nathyn Nightwatcher: well guardia only started about 2-3 months before we joined it, if im not too far mistaken.. so everything was new still and there werent really many people playing it, except on rook which had at least 5 times as many people as monsters on it! but the community did seem a lot more friendly, though rickers and i were quite friendly to them, which easily results in getting good behaviour back the only problem on non pvp is theft, though that is easily solved by learning how to play lootball.
TibiaNews: Could you tell us a bit about your time on Guardia?
Nathyn Nightwatcher: well guardia was still new and i was still a bit new aswell, eventhough i had some years playing experience i hadnt really learned much for things beyond level 47. so of course i looked up to the people who hunted dragons and necromancers, things like vampires were always extremely dangerous to me aswell! what ive basicly been doing in guardia from the beginning is walk around and meet people. sometimes people didnt agree with where i walked, theres always that thing about "i was first" which is completely based on a single sided point of view in most cases. that way people learned about me that i wanted both sides to understand eachother, before making judgement on the case. this resulted in most of the server being friendly to me, or rather: respectful. when port hope was discovered i spent most of my time standing around there together with rickers, making runes. its not always been exp and loot that mattered, but simply hanging out with the right people was always at least as entertaining. eventhough people said i changed much i dont really remember what i was like in the beginning. everyone changes, but most dont notice it themselves. i know 1 change, i used to need people to save me all the time when i got myself in a bad situation again, but later people needed me to save thém I suppose most of my time is spent on making it a better place for others. either by hunting with them, hunting for them or simply talking. all of that preferably with as many people as possible! especially in teamhunts. there was always the problem that player A didnt want to hunt with player B etc.. but when they did with me it always turned out right.
TibiaNews: There’s a lot of hate in Guardia yet you held multiple events with a big turnout (most notably Guardia’s rare exhibition.) How did you pull that off?
Nathyn Nightwatcher: ah yes, the exhibition was a great event indeed well that started like events start, simply with a sudden idea! people who know me a bit know that "sudden ideas" of me are usually way out of normality ánd tend to work beyond expectance, though thats normally about hunts. as for the exhibition and gamezone around it, i simply started asking around. of course first consulting the other Forsaken. so after we decided we could do some event we started with ideas which games we could create and who would host them. as for events i went to a person i was told knows a lot about them, who told me who i could contact for more information. the rares exhibition was no trouble at all, since everyone knows that if they give me something rare, they will certainly get it back. which resulted. in a lot to be shown. as for how many people there were, i think it was about 300? thats mostly because Lantheos made sure they knew the event was there . anything else just speaks for itself, events are best run on chance and simply adepting to whatever happens.
TibiaNews: What inspired you to hold events in the first place?
Nathyn Nightwatcher: Well i always enjoyed doing things together with as many people as possible, like my teamhunts. those showed several interesting aspects of what else was possible, but was mainly entertaining for everyone involved. this logicly lead to an attempt to entertain as many people as possible at once!
TibiaNews: What caused you to quit Tibia?
Nathyn Nightwatcher: Lack of time most of all. As i described earlier i have a fulltime job ánd school along with it. It really left me no other option. since february i havent had much time to play, so in october i decided it was best if i simply stopped trying to find the time i didn't have. Its hard leaving all those people behind, though i do come visit them still as often as i can! In real life if possible! just like with Rickers and Xanoz, who became 2 of my best friends though i only first met them i ngame. although when i visit im hardly moving, just for a bit of chatting, eventhough i still have a task to do for one of them.
TibiaNews: Do you like the way Tibia is evolving?
Nathyn Nightwatcher: well i never liked the fact that risk almost entirely vanished from the game. tibia is much less challenging now then it used to be. however in overall i think there are more changes for the better then for the worse. As one who seeks out limits of a characters abilities im a bit dissapointed that monsters were weakened. what can now be done by a level 30 used to be hard for a level 120, so its become a lot easier to play. Since ive always enjoyed a sorc i certainly miss the old UE aswell although i do evenly strange things with rage of the skies. a few great things in Tibia are for example the party system, huge areas to hunt at with variation of creatures and hopefully the anti-bot measures cip promises to come up with this month!
TibiaNews: What do you think of Tibia’s new department inside CipSoft, community management?
Nathyn Nightwatcher: Im not entirely sure what to think of the community management department. They do try to make the game better and in the beginning that really worked well, but i think people pay them less attention by now. However they do give the community the idea that they listen to us, which is a good thing. As for entertainment though, i think most servers are on their own with that anyway, unless the CMs decide to start putting events in the game themselves by visits servers in turn. each server has its own community and its own management for it, so there are always people who will never notice what the CMs do, while others are greatly involved.
TibiaNews: Thank you for your time, Nathyn!
Nathyn Nightwatcher: Im flattered that i could spend my precious time with you Thank you for the interview!